The occlusion seems to keep the rich colors for some while the z tends to blow them out, i like em halfity half maybe...
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One of the baddies, same occlusion zdepth issue. zdepth tends to render super fast..doesn't use mental ray like the occlusion which makes it more efficient when render time comes i guess yea?
Render tests, i can't decide which one to go for, didn't want it too realistic in the 3d sense. But the ambient occlusion gives it a nice look tho only planned for zdepth...hmm decisions
The animation: The original storyboards: theme was "epic fall"
i wasn't able to add the last scene in the storyboard cause time expired :P |
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